Horizon Chase 2 - Itaipu

Wireframe, Concept and Maps

Wireframe, Concept and Maps

Modular Pieces

Modular Pieces

Concept, Maps and Modular Pieces - Wireframe

Concept, Maps and Modular Pieces - Wireframe

Modular Pieces

Modular Pieces

Concept, Maps and Modular Pieces - Wireframe

Concept, Maps and Modular Pieces - Wireframe

Modular Pieces - External view

Modular Pieces - External view

Modular Pieces - Internal view

Modular Pieces - Internal view

Modular Pieces - External view - Wireframe

Modular Pieces - External view - Wireframe

Concept, Maps and Modular Pieces - Internal view - Wireframe

Concept, Maps and Modular Pieces - Internal view - Wireframe

Itaipu was my first big task on Horizon Chase 2, and I was responsible for all the hero assets that made the map. Also, Itaipu is different from most maps made because it is the only one in which all hero assets were created with modules. This allowed the Level Design team to finetune and iterate with the level since the modules would curve and adjust correctly across the track.

I got to work on Horizon Chase 2 for more than a year, and it was a blast! I cooked up 3D Environment Art for all sorts of things like tracks, buildings, modules, props, and terrains. It was a fantastic experience that taught me a ton and helped me grow. Big shoutout to the excellent Art Team at Aquiris Games, now Epic Games – hands down, one of the most incredible teams I've ever worked with!

Art Director:
https://www.artstation.com/bellones

3D Environment Team:
https://www.artstation.com/thiagosaraiva
https://www.artstation.com/julianolins
https://www.artstation.com/izaldo
https://www.artstation.com/nathanschneider
https://www.artstation.com/vitoriamagalhaesp
https://www.artstation.com/karalysson

Concept by:
https://www.artstation.com/edubokow

Album
Date
November 14, 2023