It was terrific to model this castle since it is iconic on the map, being the main focus. The Mountain was also a great challenge to tackle, being low poly but having a great silhouette and two sides that made it versatile, making it possible for the Level Design team to use it almost everywhere.
I got to work on Horizon Chase 2 for more than a year, and it was a blast! I cooked up 3D Environment Art for all sorts of things like tracks, buildings, modules, props, and terrains. It was a fantastic experience that taught me a ton and helped me grow. Big shoutout to the excellent Art Team at Aquiris Games, now Epic Games – hands down, one of the most incredible teams I've ever worked with!
Art Director:
https://www.artstation.com/bellones
3D Environment Team:
https://www.artstation.com/thiagosaraiva
https://www.artstation.com/julianolins
https://www.artstation.com/izaldo
https://www.artstation.com/nathanschneider
https://www.artstation.com/vitoriamagalhaesp
https://www.artstation.com/karalysson
Concept by:
https://www.artstation.com/andypancini
https://www.artstation.com/frnachos