After joining the team, I was soon responsible for creating a lot of track textures, transitions, and lane size variations for the game. Still, the ones made for Japan are some of the ones I'm most proud of because, following the Art Direction of the game, these are stylized and illustrated, giving a rustic and pastoral feel that fits perfectly with the scenery in Japan.
I got to work on Horizon Chase 2 for more than a year, and it was a blast! I cooked up 3D Environment Art for all sorts of things like tracks, buildings, modules, props, and terrains. It was a fantastic experience that taught me a ton and helped me grow. Big shoutout to the excellent Art Team at Aquiris Games, now Epic Games – hands down, one of the most incredible teams I've ever worked with!
Art Director:
https://www.artstation.com/bellones
3D Environment Team:
https://www.artstation.com/thiagosaraiva
https://www.artstation.com/julianolins
https://www.artstation.com/izaldo
https://www.artstation.com/nathanschneider
https://www.artstation.com/vitoriamagalhaesp
https://www.artstation.com/karalysson
Concept by:
https://www.artstation.com/gabrielmeirelesart
https://www.artstation.com/frnachos